On the edge: The only real problem is scaling

edge

“The only real problem is scaling.  All others inherit from that one.” — Mike O’Dell, Chief Scientist, UUNet Building and running applications at the edge of the network is a complex exercise in distributed systems engineering.   And the challenge is often one of operations and scale. When we think of scaling challenges at the edge, […]

Real-Time Synchronization

How to implement a scalable real-time synchronization solution for any file, folder or app size, over any network infrastructure, if you can’t – or won’t – use the cloud. Introduction As the world becomes more distributed, the workflow between teams is increasingly complex. A common scenario is of several teams working from different locations, that […]

A DFSR Alternative: Fast & resilient P2P replication with Connect

DFSR, or distributed files system replication, is a feature of Windows Server for replicating files across several servers. Microsoft introduced this feature in Windows NT4.0 as an add-on, and it became a standard feature in Windows 2000 server and on. Basically, it was an attempt by a Microsoft to solve the complex problem of distributing […]