Maintaining high availability for virtual desktop infrastructure (VDI) running Microsoft Windows, Office 365, and other applications—without compromising performance—is mission critical for businesses of all types and sizes. Yet, maintaining active-active high availability across sites—without degrading the user experience or data synchronization performance—poses a new set of challenges using conventional storage or file replication tools, especially […]
Introduction – File Transfer Protocol (FTP) FTP is a popular solution to implement file sharing within or between organizations. People use it to send and receive files, projects and assets across the Internet. Companies usually choose FTP for simplicity and flexibility. However, the growth of Internet speed, size of data transferred and more complex workflows, […]
Introduction Distributed File System Replication (DFS-R or DFSR) is a native replication service in Windows that organizations can use to replicate folders across file servers in distributed locations. DFS-R is available in Microsoft Windows Server 2008 R2 and later and serves multiple purposes, from replicating the SYSVOL directory (replacing the older FRS) and as a […]
File Replication for Windows Servers Microsoft has a long-lasting line of products to provide file replication between windows servers. The mechanism of replicating files for a distributed file system allows building a responsive file system with fast local access to files on Windows servers. Replication is an essential part of a Distributed File System (DFS) […]
IBM Aspera is a well-known software solution for sending big files at high-speed around the globe. It is based on the point-to-point UDP protocol that overcomes TCP/IP insufficiency over long-distance networks (WAN). Although it achieves maximum speed in point-to-point data transfers, it is not the best solution for other uses cases. In this blog post, […]
What is DFSR? DFSR (sometimes written DFS-R), or distributed file system replication, is a feature of Windows Server for replicating files across several servers. Microsoft introduced this feature in Windows NT4.0 as an add-on, and it became a standard feature in Windows 2000 server and on. Basically, it was an attempt by Microsoft to solve […]
Rsync is one of the most well-known tools for synchronizing and sending data over the network. It was the very first tool that combined file synchronization with delta encoding and compression. Resilio Connect takes it to the next level.
What is Robocopy for Microsoft Windows? Introduced with the Windows NT 4.0 Resource Kit in the mid 90’s, Robocopy has become the de facto file copy tool for Windows environments. Robocopy (Robust File Copy) is a command-line tool for copying files, folders, and drives to and from Microsoft Windows systems. Robocopy is an improved version […]
Introduce P2P speed and flexibility into your file backup and synchronization jobs What is GoodSync? GoodSync is a well-known backup and folder synchronization tool that is built on a standard client-server architecture. It does a solid job of transferring data and synchronizing files between two computers. GoodSync, and programs similar to GoodSync, handles two major […]
Key in reliably delivering software builds and artifacts is a solution that automatically overcomes all possible errors without human intervention. Most systems are prone to failure. You should be certain that your synchronization set-up for CI/CD is designed for high reliability.
How to implement a scalable real-time synchronization solution for any file, folder or app size, over any network infrastructure, if you can’t or won’t use the cloud. Introduction As the world becomes more distributed, the workflow between teams is increasingly complex. A common scenario is of several teams working from different locations, that all need […]
In this blog post, we will look into client-server architecture, compare it to peer-to-peer, and find out exactly when client-server is better than P2P. For those of you who aren’t willing to spend few minutes reading through the article, I’ll give an immediate answer – peer-to-peer is always better than client-server. The client-server architecture is […]