Rsync is one of the most well-known tools for synchronizing and sending data over the network. It was the very first tool that combined file synchronization with delta encoding and compression. Resilio Connect takes it to the next level.
Key in reliably delivering software builds and artifacts is a solution that automatically overcomes all possible errors without human intervention. Most systems are prone to failure. You should be certain that your synchronization set-up for CI/CD is designed for high reliability.
How to implement a scalable real-time synchronization solution for any file, folder or app size, over any network infrastructure, if you can’t – or won’t – use the cloud. Introduction As the world becomes more distributed, the workflow between teams is increasingly complex. A common scenario is of several teams working from different locations, that […]
DFSR, or distributed files system replication, is a feature of Windows Server for replicating files across several servers. Microsoft introduced this feature in Windows NT4.0 as an add-on, and it became a standard feature in Windows 2000 server and on. Basically, it was an attempt by a Microsoft to solve the complex problem of distributing […]
Robocopy (Robust File Copy) is an MS DOS command-line tool for copying files, folders or drives for Windows OS. It is an upgraded version of xcopy and copy commands in Windows. Robocopy is included into MS Windows operating system as a default package for all versions starting from Vista. Robocopy is the Windows alternative to […]
Introduce P2P speed and flexibility into your backup and synchronization jobs GoodSync is a well-known backup and folder synchronization tool that is built on a standard client-server architecture. It does a solid job of transferring data and synchronizing two computers. GoodSync handles two major job types: synchronization and backup. The synchronization job makes sure a […]
In this blog post, we will look into client-server architecture, compare it to peer-to-peer, and find out exactly when client-server is better than P2P. For those of you who aren’t willing to spend few minutes reading through the article, I’ll give an immediate answer – peer-to-peer is always better than client-server. The client-server architecture is […]